So I'm leaving the duck full app at the end of the night. It's one o'clock in the morning and I have been tweaking mostly the audio in the disrespector of surroundings mode so that it reflects how hard the user is swinging the bat. So there's still little issues in regular the dazzling mode, but that's fine. We can fix that in the future, but that'll be the majority of the audio and I think it'll be fun for the kids. It's pretty happy we're on leaving it. I do think that the next big thing is not to work in this project anymore because it's using Meta's building block system which is just awful. I do want to switch to XRI and using Meta's Unity XR package just to get past through and then MXync has been updated and it'll be good to get into the updated package to continue working on this application. I think roughly if I sit down and turn through the sort of backlog of things we want to do, I do think this could get published and onto the app store in early access by the middle of January. Since the majority of the sort of tech has already been developed, it's more about creating a narrative, getting all of the thematic alignment and just shipping it.