Alright, so I made a couple changes that are probably gonna cause me a headache. First, I removed fixed updates and merged everything into the update block. To do this was changing the fixed update blocks, named to update and then commenting out the original update block, which has only the button checks, which once we update this one matter. Now, after having everything just run on the update frame, which means our mounted rhinestone should now move smoothly is to flip it 90 degrees. And so if we are attaching the mounted rhinestone to the pen at the position and at the rotation, but it's facing the wrong way, we're assuming that it's z direction, that axis is forward. So it doesn't matter either x or y, we need to rotate 100 and 80 degrees, which is what I'm going to set here. And that should be enough, so we're gonna run and build and see how it works.